POV-Ray : Newsgroups : povray.general : Is this an effective approach for large projects? : Re: Is this an effective approach for large projects? Server Time
2 Aug 2024 00:18:57 EDT (-0400)
  Re: Is this an effective approach for large projects?  
From: Brendan Ryan
Date: 17 Feb 2005 22:35:36
Message: <42156288$1@news.povray.org>
Zeger Knaepen wrote:
> 
> You do know that a sky box is faster and more accurate than a sky sphere in
> opengl, right?  You only have 6 quads and because they are squares, you have
> less distortion on your textures.
> 

If I make images for a sky box, I'd use orthographic cameras pointed in 
six directions from each location. Maybe I could do experiments to see 
the difference.

Brendan


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