POV-Ray : Newsgroups : povray.general : OpenGL Preview : Re: OpenGL Preview Server Time
2 Aug 2024 02:24:41 EDT (-0400)
  Re: OpenGL Preview  
From: Maurice
Date: 17 Feb 2005 12:05:14
Message: <4214ceca$1@news.povray.org>
Rafal Maj Raf256 wrote:
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> Warp wrote:
> 
> 
> 
>>  AFAIK there isn't such a thing. Even if there were, it would be limited
>>because not everything can be easily tesselated and represented in
>>wireframe form.
> 
> 
> The OpenGL-patch did supporte most objects, some prymitives nativly in
> example cone, cylinder, sphere, box, some - like CSG results - by
> tesselation. I dont know how about the isosurface.

It doesn't have to be very complicated or accurate. Just some wireframes 
(as per the original patch) that show you were things are and how things 
will look before the very long render starts.

Anyway, I didn't want to start a discussion about how it should work or 
wha it should do. I just wondered if a 3.6 compatible version was 
available. Answer: No, it isn't.

  ;-)

Thanks for the input, guys

-- 
Maurice

http://get-me.to/Hendrix

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