POV-Ray : Newsgroups : povray.general : Primitives using reference counting and transformation optimizations : Re: Primitives using reference counting and transformation optimizations Server Time
2 Aug 2024 00:17:33 EDT (-0400)
  Re: Primitives using reference counting and transformation optimizations  
From: Marc Jacquier
Date: 17 Feb 2005 02:40:37
Message: <42144a75$1@news.povray.org>

news:4213c3e2@news.povray.org...
>   I was wading through the POV-Ray source code and noticed to my little
> surprise that mesh is not the only primitive which uses reference counting
> to save memory (ie. if you #declare such primitive and then insantiate
> it several times, the main data will be kept in memory only once).
>
Good to know!
thanks for the tip
Marc


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