POV-Ray : Newsgroups : povray.general : Primitives using reference counting and transformation optimizations : Re: Primitives using reference counting and transformation optimizations Server Time
2 Aug 2024 00:13:04 EDT (-0400)
  Re: Primitives using reference counting and transformation optimizations  
From: Kevin Wampler
Date: 16 Feb 2005 18:47:45
Message: <4213dba1$1@news.povray.org>
Warp wrote:
> 
>   These primitives use reference counting at least for part of their data:

Quite interesting -- I was not aware of that.  Out of curiosity does 
anyone know why all objects can't use references for multiple copies?  I 
understand that it's some detail oin the implementation of POV-Ray, but 
I don't think I've ever heard what it was.


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