POV-Ray : Newsgroups : povray.general : Calling external Math functions from .dll or .so : Re: Calling external Math functions from .dll or .so Server Time
2 Aug 2024 16:26:56 EDT (-0400)
  Re: Calling external Math functions from .dll or .so  
From: Warp
Date: 13 Feb 2005 20:18:18
Message: <420ffc5a@news.povray.org>
Darren New <dne### [at] sanrrcom> wrote:
> Perhaps you should read more carefully the OP's post to see what he's 
> asking for. ;-)  That, after all, is what I was responding to.

  I was not replying to the original post.

  Even when an article is in the same thread as the original article, that
doesn't mean that each and every single article is answering the original
first article.
  I was talking about why plugins in general are simply not feasible
in POV-Ray. I thought that was pretty clear.

> (Unless, perhaps, POV-Ray was written in Java or C#

  Please don't swear. There may be children reading this.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.