Barehunter wrote:
> Well I tried this. first I remmed out those -0.0*y statements in the file (
> why would I need to give something a non existant rotation anyway? y*0 = 0)
> then I wrote out all those *x and *z statements the longway. and that helped
> the file render. though for some odd reason the bed object rendered flipped
> on the positive x axis. quick rotation fix and I have a working bed.
> Thanks.
>
>
I have that problem too when I'm tired.
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