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I got that now in woodmaps.inc. I get an undefined color - clear! Arg!
"Daniel" <new### [at] hotmailcom> wrote in message
news:42068645$1@news.povray.org...
>I get an error on line 1. I'm on 3.6 for windows.
>
> "Ian Gilmour" <ian### [at] igilmour_dot_pluscom> wrote in message
> news:4206850a$1@news.povray.org...
>>
>> "Daniel" <new### [at] hotmailcom> wrote in message
>> news:42066ccb$1@news.povray.org...
>>>I would like to create those little wooden alphabet blocks that we all
>>>used when we were a child. I am figuring somethings out. But if someone
>>>would be kind enough, I would like to see a sample on. I would be
>>>grateful. The face with the letter should be imported from an image file
>>>and made 3d looking. Thanks. Email me at new### [at] hotmailcom
>>>
>>>
>> Something like this?
>>
>> #declare kidcube = object {
>> Round_Box (<-1, -1, -1> // one corner position <X1 Y1 Z1>
>> < 1, 1, 1> // other corner position <X2 Y2 Z2>
>> .1
>> 0)
>> texture{
>> T_Wood10
>> normal { wood .5 scale 0.2 turbulence 0.01}
>> finish { ambient 0.1 diffuse 0.9 phong 1 }
>> rotate<60,0,45> scale 0.125
>> }
>> }
>>
>> #macro toy_cube (cubecolour, lettercolour, letter)
>> difference {
>> object {kidcube pigment { color cubecolour } }
>> object {
>> text {
>> ttf "Arlrdbd.ttf" letter .15, 0
>> scale 2
>> translate <-.6,-.65,-1.2>
>> texture{
>> T_Wood10
>> pigment { color lettercolour }
>> normal { wood 0.5 scale 0.2 turbulence 0.01}
>> finish { ambient 0.1 diffuse 0.9 phong 1 }
>> rotate<60,0,45> scale 0.125
>> }
>> }
>> }
>> }
>> #end
>> object { toy_cube (Red, Blue, "A") rotate -40*y translate <0, 1, 1 >
>> scale 1}
>>
>> cheers,
>>
>> Ian G.
>>
>>
>
>
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