POV-Ray : Newsgroups : povray.newusers : Problem with the simplest shapes : Re: Problem with the simplest shapes Server Time
29 Jul 2024 22:29:35 EDT (-0400)
  Re: Problem with the simplest shapes  
From: Alain
Date: 5 Feb 2005 10:01:51
Message: <4204dfdf$1@news.povray.org>
jkVogel nous apporta ses lumieres en ce 2005-02-05 05:39:

> It seems to me I've solved my problem. It's, possible, the background
> reflection. But it's not good. Objects maked from glass must reflect, don't
> they? And they do. At the same time final picture don't looks... realistic.
> Thanks for help anyway.
> 
> 
Glass objects do reflect somewhat, a little at sharp angle, strongly at very shalow
angle. Generaly, 
the best way is to use variable reflection with fresnel on and conserve_energy.
The problem is that you have an angle and the reflection jump sudently fron something
near the 
horizontal, to something almost straight up.
You may try using a lathe object. Read the documentation entry 3.4.1.7  Lathe

Alain


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