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jkVogel nous apporta ses lumieres en ce 2005-02-05 05:39:
> It seems to me I've solved my problem. It's, possible, the background
> reflection. But it's not good. Objects maked from glass must reflect, don't
> they? And they do. At the same time final picture don't looks... realistic.
> Thanks for help anyway.
>
>
Glass objects do reflect somewhat, a little at sharp angle, strongly at very shalow
angle. Generaly,
the best way is to use variable reflection with fresnel on and conserve_energy.
The problem is that you have an angle and the reflection jump sudently fron something
near the
horizontal, to something almost straight up.
You may try using a lathe object. Read the documentation entry 3.4.1.7 Lathe
Alain
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