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Rishi wrote:
> The name suggests this is the right group. But is it?
>
> I am a complete newbie to POV-Ray...as in, have been at it for a couple
> of weeks now (and haven't been doing much else).
>
> Need some hand-holding from the pros. I've been through most of the
> documentation with POV...where do I look next? How do I go further?
> Also, I do not have a programming background...does that restrict me in
> using POV, or can I hope to pick up all that's needed on the way?
>
> ANY help would be welcome!
>
> Regards,
>
> Rishi
Welcome.
Have you looked at and run the example scenes included with the
installation?
Great place to start.
Another good place to look is the IRTC
www.irtc.org
In later years the practice fell off because files got
quite large, but in earlier years people included their source
code. You can learn a lot of good stuff from there
Also look in p.b.scene-files for example code
Probably best to move from objective to objective
There are four basic concerns:
scene building.
modelling
texturing
lighting
Most people are distracted early on by modelling, but the real action is
in the texturing, lighting, and scene building. Try to cycle through and
improve each of these areas in gradations. Try especially to learn as
much about texturing as soon as possible.
Ask questions here.
You need to know or learn something of the mechanics of programming
because POV does rely on a scripting interface. But in no way do you
need to be a hardcore programmer to use POV-Ray. Many of us come from
an arts background and we take great delight in referring to our SDL
(Scene Description Language) script as "code", just to annoy the real
programmers here ;)
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