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![](/i/fill.gif) |
The oddness continues. Try to have a look at the scene below...
camera {orthographic location -6*z}
light_source {<0,1,-1>*1000, color 1}
#declare TextureA =
texture {
slope y
texture_map {
[0.4 pigment {red 1}]
[0.5 pigment {green 1} normal {spotted 5}]
[0.6 pigment {blue 1}]
}
}
#declare TextureB =
texture {
gradient y+x
texture_map {[0,TextureA][1,TextureA]}
}
#declare TextureC =
texture {
gradient y-x
texture_map {[0,TextureB][1,TextureB]}
}
#declare Object =
union {
cylinder {-y, y, 1}
sphere {-y, 1}
sphere {y, 1}
translate 5*z
}
object {Object texture {TextureA} translate -3*x}
object {Object texture {TextureB}}
object {Object texture {TextureC} translate 3*x}
Rune
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rune|vision: http://runevision.com
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![](/i/fill.gif) |