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the following scene
#include "math.inc"
#declare r=1;
#declare d=0.1;
#declare ridges=24;
isosurface{
function{ sqrt(x*x+y*y)-r - (cos(atan(y/x)*ridges)*d) }
threshold 0
max_gradient 2
contained_by {box{<-1,-1,0>, <1,1,1>}}
texture{pigment{color rgb 1 transmit 0.5}}
}
gives the following error
File: C:\Data\3D\bumpycyl.inc Line: 5
Fatal Error: Floating-point exception detected in function ''. Your
function either attempted a division by zero, used a function outside
its domain or called an internal function with invalid parameters.
but only if antialiasing is turned on, and then not at all camera angles.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
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GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
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PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
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