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"MightyNighty" <mig### [at] aggrobe> wrote in message
news:web.41ef58e63f6ab2e3ef55f6a90@news.povray.org...
> sphere{sphere{0,1 pigment{image_map {jpeg "earth_land.jpg" map_type
> 1}}<0,0,0>, 0.09875
> translate<-0.75,0.85,1>
> texture{pigment{color <0.,0.1,0.8>}
> normal {bumps 0.5 scale 0.05 }
> finish {ambient 0.00
> diffuse 1.00
> phong 0
> }
>
> } // end of texture
> no_shadow } // end of sphere earth
> //------------------------------------------
>
> we can't get along with your term... :( please help us...
>
Euuch... where did that code come from? ;)
Problems....
1. sphere{sphere doesn't make any sense - "sphere{" should be followed by a
position (e.g. <0,0,0> or just 0), and then a diameter
2. you've got two pigments applied to your sphere, and not in a good way
3. loads of other stuff...
K.I.S.S.
Make sure that earth_land.jpg is in the same directory as your scene file,
and try this code:
camera {
location <0.0, 0.0, -4.0>
look_at <0.0, 0.0, 0.0>
}
light_source {
<0, 0, 0> // light's position (translated below)
color rgb <1, 1, 1> // light's color
translate <-30, 30, -30>
}
sphere{
0,1
pigment{image_map {jpeg "earth_land.jpg" map_type 1}}
finish{diffuse 0.75 ambient 0.01}
}
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