POV-Ray : Newsgroups : povray.binaries.animations : Blown Text (MPG1, 114 kb) : Blown Text (MPG1, 114 kb) Server Time
8 Jul 2024 08:02:08 EDT (-0400)
  Blown Text (MPG1, 114 kb)  
From: Tim Nikias
Date: 11 Jan 2005 16:13:53
Message: <41e44191@news.povray.org>
I'm attempting something like letters of sand being blown away. This is just
a rough first test.

The text is multiplied with various functions so that it dissipates and
fades away from right to left. According to the amount of fade from one
frame to the next, I add particles which get blown away by the wind. What I
was trying to achieve is that the text gets blown away from the right.

As is obvious, this was a very simple setup, the particles are discs facing
the camera and the text is just the same function/pigment which I also use
to calculate the amount of "dust" to pass to the particle system. I'm really
after suggestions, not only visually (though the text has to remain white on
black background, so I guess the dust should be white/gray as well) but also
how to properly speed things up. This animation, 100 frames, required 6
hours, which is quite long, keeping in mind that the final resolution has to
be bigger and I need several such single lines to be blown away (it's for
the end credits of a short).

Regards,
Tim

-- 
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>


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Attachments:
Download 'blowtext.mpg' (115 KB)

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