POV-Ray : Newsgroups : povray.newusers : Diffused reflection : Re: Diffused reflection Server Time
30 Jul 2024 00:26:45 EDT (-0400)
  Re: Diffused reflection  
From: Alain
Date: 10 Jan 2005 22:28:53
Message: <41e347f5$1@news.povray.org>
mienai[AT]hotmail.com nous apporta ses lumieres en ce 2005-01-10 22:18:
> I'm trying to get a kind of plastic look for some of my materials, ie where
> everything reflected in sort of blurry.  Generally the blurryness should
> increase the farther the object is from the reflecting surface.  Any ideas?
> 
> 
Look at http://www.ignorancia.org/tech_page.php?image=6&db=tips
With an adequate pigment, phong or specular highlight and reflection 
(constant or variable) values, you can  realisticaly simulate most surface.

Alain


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