POV-Ray : Newsgroups : povray.newusers : How to rotate a declared object using normal? : Re: How to rotate a declared object using normal? Server Time
30 Jul 2024 00:16:44 EDT (-0400)
  Re: How to rotate a declared object using normal?  
From: Slime
Date: 9 Jan 2005 17:03:07
Message: <41e1aa1b@news.povray.org>
> I've just started experimenting with the Trace() function, and I need to
> know if it is possible to use the normal returned to rotate an object that
> was already declared.

Use the Reorient_Trans macro in transforms.inc.

 - Slime
 [ http://www.slimeland.com/ ]


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