Thanks so much. Naturally, that works ... but I'm afraid I am still not
sure what is going on.
I had assumed that
#declare X = Y
and then entering
X
in my scene was the same as entering
Y
....
I guess I am missing something more intrinsic. Do you happen to have a
reference to a POV-Ray documentation section that describes this area?
Neil
"Jeremy M. Praay" <sla### [at] hotmailcom> wrote in message
news:41e06ab5$1@news.povray.org...
> "Neil Kolban" <kol### [at] kolbancom> wrote in message
> news:41e0667f$1@news.povray.org...
> > Folks,
> > Hopefully I am missing something basic here ...
> >
> > The following is my .pov file:
> >
> > ----
> > #include "colors.inc"
> > #include "skies.inc"
> >
> > S_Cloud5
> > ----
> >
>
>
> change to:
>
> sky_sphere {S_Cloud5}
>
> It's the same as declaring an object. You still have to put
> "object{MyObject}" around it.
>
> --
> Jeremy
> www.beantoad.com
>
>
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