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I guess that the user defined camera type, which was added in MegaPOV
1.1 could do the job. Don't know anything about it, though, so you'll
have to try it yourself.
Get MegaPOV at http://megapov.inetart.net/
HTH,
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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