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Greg M. Johnson <gregj;-)565### [at] aol com> wrote:
> I believe I've RTFM on this one. I have a scene whose objects have
> dimensions in units of big whole numbers-- 3000 radius, etc.-- and trying
> radiosity.
> Should any of the radiosity parms be scaled up for big objects-- do any of
> them implicitly have units of "povray dimensions" to them?
POV-Ray 3.1 had a problem with the overall scale of the scene when using
radiosity. The problem was fixed in POV-Ray 3.5, so the overall scale of
the scene should be irrelevant.
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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