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> Absolutely. Just converting the ASCII text files that RealFlow outputs to a form
that my macro
> reads can sometimes take all night. It's all a real pain, and is unusable for real
scenes.
Are you doing it by hand? I don't know what the RealFlow output looks
like, but usually Perl is a very powerful tool to solve such conversion
problems.
Cool animation, BTW. I'm not sure if I like it that the two fluids don't
really mix up, I guess my mind thinks that there should be some gradient
between the two fluids once they've touched. Is RealFlow able to do that?
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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