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Tim,
Unfortunately, from there, one can't create a simple RGB value but instead
must add a
o Density Noise Pattern
o Block pattern with densities
o Colormap noise pattern
o Density Map noise pattern
What I am looking for is a "solid density" similar to "solid color"
To see that what I am looking for is possible, see the sample on 2.3.6.3.2
of the POV-Ray manual on "Absorbing media". I can't create their example
using Moray without hand coding the media. I can't use the Media Editor in
Moray to create that one.
Neil
"Tim Cook" <z99### [at] bellsouthnet> wrote in message
news:41d8667e$1@news.povray.org...
> interior : media : density : densitymap noise pattern
>
> --
> Tim Cook
> http://home.bellsouth.net/p/PWP-empyrean
>
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