POV-Ray : Newsgroups : povray.general : Photon distribution against limited memory : Re: Photon distribution against limited memory Server Time
2 Aug 2024 06:17:50 EDT (-0400)
  Re: Photon distribution against limited memory  
From: Warp
Date: 29 Dec 2004 06:43:09
Message: <41d2984d@news.povray.org>
Dave Vogt <dav### [at] newsfrozenbraincom> wrote:
> Agreed. So what do you do if you run out of memory for some reason? How
> do people guess how many photons need to / can be shot?

  That's like asking "what sould people do if they run out of memory
loading an enourmous mesh"?

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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