POV-Ray : Newsgroups : povray.general : contemporary photorealism : Re: contemporary photorealism Server Time
2 Aug 2024 14:18:49 EDT (-0400)
  Re: contemporary photorealism  
From: Tim Cook
Date: 22 Dec 2004 14:11:23
Message: <41c9c6db$1@news.povray.org>
Loki wrote:
> Mike Raiford <mra### [at] hotmailcom> wrote:
>>Many of the texture schemes used in other renderers are not suitable for
>>raytracing. There are means to map a "channel" to a texture, etc..
>>IMNSHO, it makes no difference, really.
> Well IMNAHAYO (?) it makes a great difference when texturing a very complex
> material to be able to control specular highlights and so on independently.
>  If you examine a real-world object you won't find any materials that have
> perfectly uniform specular, diffuse and reflective properties across a
> whole surface.

What's wrong with using material_map?

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

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