news:web.41c6af37d4174605e9068d670@news.povray.org...
> IMO the problem with textures of this nature in POV is not necessarily the
> surface colour itself but the translucency. The texture simply never
looks
> right without it, and I haven't found a way to defocus translucent light
> properly yet.
>
AFAIK an interior with a scattering media is the best (but not fastest)way
to achieve that
Marc
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