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"Thorsten Froehlich" <tho### [at] trf de> wrote in message
news:41bf6e0c$1@news.povray.org...
> In article <web.41bf577e1db2d3fb765651f90@news.povray.org> , "Paris"
> <par### [at] lycos com> wrote:
>
snip
> Again, maybe you should RTFM. And brushed metal, well, can it get more
> brushed than
>
<http://news.povray.org/povray.binaries.images/thread/%3Cweb.419777b7897a5e5
> 4b0aac12c0@news.povray.org%3E/>?
>
yeah, that's a freakin awesome texture, by the way.
> Apart from that, you do realise that hair and fur are not textures, right?
> And car paint, how did you get the idea POV-Ray cannot render something as
> trivial as car paint, which is hardly anything else but paint?
>
I can only assume he means paint that appears different based on the angle
with which it is viewed. Someone did a *very* nice animation exhibiting this
in p.b.animations a while back. I'm not sure what version of POV or patches
it used though. It was exactly car paint though. I can't find it now though
:/
-ross
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