POV-Ray : Newsgroups : povray.general : using povray as a replacement for mental ray : Re: using povray as a replacement for mental ray Server Time
2 Aug 2024 08:11:11 EDT (-0400)
  Re: using povray as a replacement for mental ray  
From: Sascha Ledinsky
Date: 12 Dec 2004 13:43:41
Message: <41bc915d$1@news.povray.org>
> For the geometry you can try PoseRay.

For the textures you can give PovMAN ( 
http://www.aetec.ee/fv/vkhomep.nsf/pages/povman2 ) a try. It allows to 
use Renderman shaders in POV-Ray. It has some limitations though (e.g. 
there's no support for surface derivatives (du,dv) so it won't work with 
antialiased shaders or cartoon shaders). AFAIK there's no support for 
reference geometry as well.
To be honest, I doubt that POV-Ray can be used in your setup. POV-Ray 
can render beautiful images and it's a cool renderer with some very nice 
features, but it's also incompatible to most modelers and other renderes 
out there (free or commercial).


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