> For the geometry you can try PoseRay.
For the textures you can give PovMAN (
http://www.aetec.ee/fv/vkhomep.nsf/pages/povman2 ) a try. It allows to
use Renderman shaders in POV-Ray. It has some limitations though (e.g.
there's no support for surface derivatives (du,dv) so it won't work with
antialiased shaders or cartoon shaders). AFAIK there's no support for
reference geometry as well.
To be honest, I doubt that POV-Ray can be used in your setup. POV-Ray
can render beautiful images and it's a cool renderer with some very nice
features, but it's also incompatible to most modelers and other renderes
out there (free or commercial).
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