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I'm not an expert but I would lower your count by a lot. I saw no
visible difference in my POVCOMP entry when I lowered it from 1200 to
about 50, but it cut my time exponentially.
~Mike
stm31415 wrote:
> After a couple of IRTC submissions that used radiosity, and then getting
> comments suggesting I should try using radiosity, I mean to get it right
> this time. I have been using two-pass radiosity. I will post the image on
> P.B.I.
> Here is my problem. If I use a lower-quality first pass (count 500
> error_bound .4 at 100*60) My lighting is just as flat on the second pass as
> it always was. So now I am trying to use a 500*300 with the following
> settings:
>
>
> radiosity {
> #if (pass1)
> pretrace_start .04
> pretrace_end .01
> error_bound .1
> minimum_reuse .0025
> nearest_count 20
> count 1200
> recursion_limit 5
> brightness 1
> max_sample 2
> low_error_factor 1
> adc_bailout 0.01/20
> save_file "radios"
> #else
>
> pretrace_start 1
> pretrace_end 1
> count 1200
> recursion_limit 5
> low_error_factor .5
> gray_threshold 0.0
> brightness 1.25
> error_bound .8
> minimum_reuse .0025
> nearest_count 20
> low_error_factor 1
> adc_bailout 0.01/20
> load_file "radios"
> always_sample off
> max_sample 1
> #end
> }
>
> but this, even with the simplified first pass scene, will take over 11 days
> to render! By the time I get the second pass done, I'll have run out of
> time. Have I forgotten something, or does a good render just take this
> long? It seems like I have seen high quality images that did not take quite
> so long.
>
> Also, I am having trouble with the smoothed second pass. It seems to lose a
> lot of detail in small areas (see the ceiling in the posted image)
>
> I have read the docs several times though, as well as Tim Nikias' two-pass
> radiosity experiments, but I'm still not quite getting that clean, crisp,
> complex shadowed look.
>
> Thank you for any advice you can give.
>
> -S
> 5TF!
>
>
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