POV-Ray : Newsgroups : povray.general : using povray as a replacement for mental ray : Re: using povray as a replacement for mental ray Server Time
2 Aug 2024 08:17:51 EDT (-0400)
  Re: using povray as a replacement for mental ray  
From: FlyerX
Date: 10 Dec 2004 04:42:29
Message: <41b96f85@news.povray.org>
comomolo wrote:
> I don't know a word about povray. I just use XSI and Maya in my very little
> studio and don't want to buy more mental ray very expensive licenses,
> especially when I dream of building a renderfarm of my own. I was wondering
> how easy or difficult it is to use povray as my main renderer (is it even
> possible?) and leave mental ray behind.
> 
> Also, I know there must be lots of povray fans here, but, honestly, how does
> it compare to mental ray? (I believe mental ray makes beautiful pictures).
> What would be the caveats and drawbacks if any? And the advantages?
> 
> Thanks for your replies.
> 
> Regards,
> 
> CM
> 
> 
> 
> 
For the geometry you can try PoseRay. It reads OBJ, 3DS, LWO, DXF and 
RAW and exports to POV-Ray code for rendering. It does not import Maya 
or XSI lights or camera (yet).

PoseRay -> user.txcyber.com/~sgalls/

good luck,

FlyerX


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