Rafal 'Raf256' Maj nous apporta ses lumieres ainsi en ce 2004-11-27
15:29... :
>What pattern would You reccomend for open sea _animation_ ?
>
>plane {
> y , 0
> // ...
> normal { bozo translate clock*y }
>}
>
>isnt too good... something better? normal { waves phase clock } ?
>
>
>
>
You can try an average of waves and crackle. Translate the waves pattern
by a large value to get generaly straight waves.
Alain
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