POV-Ray : Newsgroups : povray.general : SDL Just a thought : Re: SDL Just a thought Server Time
2 Aug 2024 08:18:09 EDT (-0400)
  Re: SDL Just a thought  
From: Jim Charter
Date: 22 Nov 2004 23:53:37
Message: <41a2c251$1@news.povray.org>
Mike Thorn wrote:

> I'm open to other reasons, but I think m1j nailed it: corps and 
> mainstream high-end artists think that it's worthless because there's no 
> price tag specifically designed to blow holes in their socks.
>
No I must disagree.  The high-end programs support so much that is 
necessary for collaborative, production work that your line of thinking 
is off base.  Ambitious artists are going to show their talents on 
commercial production tools naturally, but I realize you understand that 
part.  But POV does not get ignored because it is free.  It is simply 
not a tool for collaborative production work.  And I could think of more 
reasons.  Like that when you want to tap into a talent pool, as an 
employer, you also have to keep an eye to what that talent pool is 
trained to do.  And I don't just me a particular interface, but a whole 
range of technical norms like shaders and texture mapping for instance.


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