|
|
Just like US warships, I have simulated a shadow in the paintwork of the
numbers and names... They aren't embossed or countersunk, but flat. The
"shadow" is always below and to the right of the white text.
If the text were standing proud of the surface, the 08's shadow ought to be
to the left of the number, while the 04's is right...
Rarius
"Darren New" <dne### [at] sanrrcom> wrote in message
news:419e2923$1@news.povray.org...
> Rarius wrote:
>> This is one for the POV purists as it is totally CSG. That means no
>> meshes
>
> Very nice. I think the text doesn't really look right against the texture
> you've chosen. It makes the text look embossed somehow. Unless that's the
> look you're going for.
>
> That's what the 08 looks like, but the 04 looks wrong because the shadow
> would be on the other side were it countersunk like the 08 looks.
Post a reply to this message
|
|