A while back I posted an animation of a spacecraft approaching Mars... Ever
since then I've been trying to create a adversary for it... Well, I think
I've done it!
This is one for the POV purists as it is totally CSG. That means no meshes
and no modeller. It was all hand coded. Personally I find I get more
control that way... It is amazing what you can do with a #while() loop! The
only non CSG in the model are the textures which are all based on a single
bitmap and the UN logos...
The attached image was rendered at 1280x1024 (my screen res) and resized in
PSP...
All told it took about 5 hours from start to finish... Now I need to
choreograph a battle with the other ship!
Rarius
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