POV-Ray : Newsgroups : povray.general : POV-Ray speed guide : Re: POV-Ray speed guide Server Time
2 Aug 2024 16:26:22 EDT (-0400)
  Re: POV-Ray speed guide  
From: Florian Brucker
Date: 17 Nov 2004 11:54:43
Message: <419b8253$1@news.povray.org>
> * Great idea and good work!

Thanks!


> * In the hardware section, don't make "graphic cards" bold, but "You don't
> even need a graphic card to raytrace" because later on you mark bold what is
> needed, and a reader only scanning the text could misunderstand that
> paragraph.

Good idea.


> * Question: On which platform did you measure the streams? I am wondering
> because they are much faster than I would have expected.

Text terminal in Linux (Gentoo 2.4.25). I tried to get timings using 
-GA, but that did not work at all (I got the debug messages 
nevertheless), see my thread in p.b.g.


> * The thread about functions you link to contains some wrong information.
 > [constant expressions evaluated at parse time]

But it still true that using internal functions for non-constant 
expressions is faster than using user defined functions, isn't it? As 
mentioned in that paragraph the subject is above my level of knowledge, 
so I just quoted Tor's post. I hope I can do some benchmarks myself 
about it.



Florian
-- 
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/


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