POV-Ray : Newsgroups : povray.general : Modelling/rendering humans : Re: Modelling/rendering humans Server Time
2 Aug 2024 16:26:40 EDT (-0400)
  Re: Modelling/rendering humans  
From: FlyerX
Date: 16 Nov 2004 19:25:10
Message: <419a9a66$1@news.povray.org>
ShiJie wrote:
>>You can try DAZ Studio (it is free) to set up the character and some of
>>the free models at DAZ or Renderosity. DAZ Studio reads Poser files. To
>>render it in POV-Ray you can use PoseRay.
>>
>>DAZ: www.daz3d.com
>>Renderosity: www.renderosity.com
>>PoseRay: user.txcyber.com/~sgalls/
>>
>>There are a few other sites with free models for Poser that work in DAZ
>>studio also. Renderosity is a good staring point.
>>
>>There are many models that require a base mesh to work but there are a
>>several that are complete and free.
>>
>>good luck,
>>
>>FlyerX
> 
> 
> I might be interested in it for my future art. But does anyone here know if
> the beta needs a 3D accelerator? I don't have one (and I don't think I'll
> plan to have one until probably when I really want to animate something)
> and I've been working with PovRay fine without one... but when I tried
> installing the DAZ Studio it seems to have conflict with my graphic card
> driver (a cheap onboard Prosavage 3 card) so I was thinking that this could
> be maybe because the Studio requires me a 3D accelerator. Does anyone know?
> 
> Sincerely,
> Jose Capco
> 

DAZ Studio needs OpenGL and it is optimized for NVIDIA cards. See the 
requirements at the bottom of this page

http://www.daz3d.com/studio/

So you may get it to work if at least you have the latest drivers for 
your on-board video and that they support OpenGL properly.

Good luck,

FlyerX


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.