POV-Ray : Newsgroups : povray.general : POV-Ray speed guide : POV-Ray speed guide Server Time
2 Aug 2024 10:24:29 EDT (-0400)
  POV-Ray speed guide  
From: Florian Brucker
Date: 16 Nov 2004 14:56:05
Message: <419a5b55$1@news.povray.org>
I've put together a guide on how to improve rendering speed with 
POV-Ray. It is meant to be an introduction to the topic, a collection of 
links to already existing articles and a place to publish new tips and 
tricks:

http://torfbold.com/index.php?main=Graphics&sub=POV+Speed+Guide

I'm of course very interested in feedback from the community. So if 
you've got critcism, suggestions, spotted typos, etc. I'd like to know 
about it.

If you want to contribute a tip or trick to the guide, this is of course 
appreciated even more ;) Two-pass radiosity renders should be mentioned 
somewhere, for example... (I can't give tips on things I don't know 
nothing about ;)

Thanks for any tips, and a special "Thank you!" to the whole community 
for always being my main source of POV-Ray knowledge (I hope I can give 
something back to the community with my article).


Florian
-- 
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/


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