|
|
Promising. I'll be picky though. The test objects look as if they might have
come off a lathe. Scoring marks should be concentric with major axes for
cylinder, cone and sphere. Brushing is usually used for flat surfaces, and
because of the way it's done would be a series of non-concentric circles of
the same size depending on the radius of the brush and the path of the
tool - sometimes linear, sometimes circular, sometimes random.
DLM
"Przemek Loesch" <nomail@nomail> wrote in message
news:web.419777b7897a5e54b0aac12c0@news.povray.org...
> This is an attempt to make brushed metal texture which does not depand on
> surface direction. It is not perfect yet, but I hope you will give me
> sugestions on how to make it better.
> Source in p.b.s-f
>
> Przemek
>
--------------------------------------------------------------------------------
Post a reply to this message
|
|