POV-Ray : Newsgroups : povray.windows : filleting CSG objects : Re: filleting CSG objects Server Time
26 Jun 2024 03:48:42 EDT (-0400)
  Re: filleting CSG objects  
From: Alain
Date: 13 Nov 2004 16:03:02
Message: <41967686@news.povray.org>
Bathurstfreak nous apporta ses lumieres ainsi en ce 2004-11-11 08:56... :

>A feature that would be really neat would be adding fillets to intersection
>and difference objects. For example, the square edges created by this code
>would become a fillet of specified radius. Could maybe fill the volume
>within the CSG with spheres of set radius as long at the entire sphere was
>within the object. Anyone got any better ideas?
>
>intersection {
>     sphere { <0, 0, 0>  2 scale <1,0.2,1> }
>     sphere { <0, 0, 0>  2.2 scale <0.19,1,1> }}
>
>
>  
>
I think that somebody wrote a macro for that.

Alain


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.