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Rafal 'Raf256' Maj wrote:
> Simple, but nice.. :) I think floor could benefit from additional blurred
> reflection.
Yah... I didn't give myself time for the blurred reflection, it's just
good ol' plain shiny reflection.
> And.. wait a minute, while image reflected in floor dont have depth-of-
> field effect on it?
This goes back to one of my questions on p.nu, After fiddling with a
pane of glass and a monitor I have concluded that the floor reflection
is correct. Most of the sphere is within the zone of focus, so... This
is why there is no DOF..
--
~Mike
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