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Thanks for the "very impressed" below.
Yeah, the source for the floor is below:
#declare Wood_Finish =
finish {
ambient 0
specular 0.4
reflection 0.3
}
plane {
y,-1.05
texture {
checker
texture {
T_Wood34
finish {Wood_Finish}
rotate y*45
}
texture {
T_Wood4
finish {Wood_Finish}
rotate y*-45
}
scale 3
}
}
Nothing particularily spectacular but it looks effective none the less.
"stm31415" <sam### [at] cscom> wrote in message
news:web.418ff537edf540a69c0f6ad50@news.povray.org...
> "Phil Mackenzie" <pma### [at] stmarkssaeduau> wrote:
>> it'll probably look positively black on
>> a crt.
>
> Yeah, it's too dark on a Tube. But when I put it in Photoshop and played
> with the levels, I was very impressed. Is that floor a 'checker' list
> texture, or is it an image map? That's good Parquet!
>
> -S
>
>
>
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