POV-Ray : Newsgroups : povray.binaries.images : Rounding edges : Re: Rounding edges Server Time
7 Nov 2024 00:18:02 EST (-0500)
  Re: Rounding edges  
From: Bill Hails
Date: 7 Nov 2004 13:45:35
Message: <418e6d4e@news.povray.org>
Bathurstfreak wrote:

> What would be the most effective way to round the edges in this model, it
> is currently the intersection union and subtraction of various common
> shapes. Can someone do a fillet macro for the next version of povray?

Bevelling in csg is not trivial for anything more complex than right-angles.
I had some limited success with a recent(!) pic
http://thyme.homelinux.net/Gallery/kotoji.html
I can post the macro I came up with if you're interested, it just deals
with bevelling intersecting cylinders.

-- 
Bill Hails
http://thyme.homelinux.net/


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