POV-Ray : Newsgroups : moray.win : subdivision of mesh causes distortion of UV map : Re: subdivision of mesh causes distortion of UV map Server Time
27 Apr 2024 19:44:25 EDT (-0400)
  Re: subdivision of mesh causes distortion of UV map  
From: Txemi Jendrix
Date: 7 Nov 2004 11:32:23
Message: <418e4e17@news.povray.org>
Steve Shelby wrote:

> 
<snip>

> BTW, I've been using build 9369, the one you made available on Sept. 30.
> The improvements are spectacular! Being able to divide several edges at
> once makes it possible to do things that would have been far too tedious
> to attempt before. Also, the fact that it highlights irregular faces that
> prevent subdivision. Having several hundred faces and not having a clue
> which ones were causing the problem was extremely frustrating. Thanks for
> fixing that.

And how I can obtain the build 9369? It's not in Moray's site. (BTW I'm also
a registered user)

> Steve Shelby

-- 
Txemi Jendrix
www.txemijendrix.com


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