"scott" <sco### [at] spam com> wrote in message news:4189fad0@news.povray.org...
> I have a fairly simple scene, which renders fine with max trace depth set
as
> the default. However, I have a small object that won't render correctly
> unless max trace depth is at least 7 (it has several transparent parts to
Look up adc_bailout in the manual. The bottom line is that - hopefully - a
high max trace will only affect those objects where it's needed. Adc_bailout
basically sets a level at which max trace gives up due to there being no
significant change to the scene from the last reflected ray's contribution.
You can modify the adc_bailout value in global settings if you want to get
really brutal...
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