I have a fairly simple scene, which renders fine with max trace depth set as
the default. However, I have a small object that won't render correctly
unless max trace depth is at least 7 (it has several transparent parts to
it). Is there any way I can tell POV to use a higher max trace depth for
this object but not for anything else? It's takes forever to render at mtd
7 because a lot of things have a bit of reflection.
cheers
Scott
Post a reply to this message
|