POV-Ray : Newsgroups : povray.general : auto normals for mesh? : Re: auto normals for mesh? Server Time
2 Aug 2024 12:21:59 EDT (-0400)
  Re: auto normals for mesh?  
From: Warp
Date: 27 Oct 2004 08:46:56
Message: <417f98c0@news.povray.org>
Lazarus Plath <qqa### [at] yahoocom> wrote:
> Is there keyword or some way to tell pov to do this

  No. Perhaps pov4 will, but that's something far in the future.

> or do I need to calculate it myself?

  Try the surface subdivision suite macros (googe should find them).
IIRC they had something like what you want.

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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