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"Le Forgeron" <jgr### [at] free localhost> wrote in message
news:Xns958EA7EC7FBC5jgrimbertmeandmyself@203.29.75.35...
>
> > Hi everyone,
> >
> > Very quick question. Is there a way to make an object render with no
> > shadows or highlights? Sort of a pseudo-2D output.
>
> Well, that's exactly what no_shadow is for!
> See your usual help file :-)
Sounds perfect :) But I can't seem to get it to work.
I'm actually just using POV for rendering a mesh that has been exported to a
.inc file. I have a .pov file that includes:
---
// Object2
#declare Object2Material = material {
texture {
pigment { color rgbf <0, 0.5, 0, 0> }
finish { ambient 1 diffuse 1 }
}
}
#declare Object2 = object {
#include "helix_curve2.inc"
}
object { Object2 material { Object2Material }}
---
As a n00b I see three places to put no_shadow, according to the help file.
After finish{}, after #include..... and after object { Object2...
I've tried all three and it doesn't seem to affect anything.
Any ideas?
Thanks again,
David
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