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"Alf Peake" <alf### [at] peake42freeservecouk> wrote in message
news:417e2d0c@news.povray.org...
> Hi
>
> A couple of years ago I had a "tiling" period :) trying to reproduce
> real life wood floor patterns for example, using blocks or triangles.
> I'm not an artist - just an untidy programmer so the results were
> rarely useable in scenes. This simple scene was the last one before I
> got bored :-)
Interesting pattern, I kinda like it :)
> On the right is a cloth pattern I saw attributed to MCEscher. On the
> left I tried jpeg-friendly colours. I'll post the source if anyone
> wants to play with it.
You do know that an image like this gives far better in PNG than JPEG, right?
Better quality, smaller file.
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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