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> I admit to being very much a novice with Povray, but what scenes take more
> than 4 gig of memory? Has anyone worked on such things, and are they in the
> hall of fame? :)
I got only 1 Gig of RAM, but you reach that one pretty fast (Last time
it was a rather simple fractal). I'm sure if you throw in some large
meshes 4 Gig are not far away.
Would be interesting how much memory the clients of Pixar's and
Dreamwork's render farms got, but a quick google did not reveal anything...
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
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