Shay wrote:
> Tor Olav Kristensen wrote:
>
> Very nice. But not up to your usual standard of "sharpness." The
> rectangular holes are too obviously (seen by the distorted inside
> "trim") stretched squares.
The mesh in this shape was only subdivided once, because my
PC does not have enough memory to handle a second subdivision.
That's why the corners of the holes suffer like you describe.
I wasn't sure if other would notice that.
But now I know, so maybe I should buy some more memory...
Thank you for commenting.
--
Tor Olav
http://subcube.net
http://subcube.com
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