POV-Ray : Newsgroups : povray.general : Mesh2 & textures memory problem : Mesh2 & textures memory problem Server Time
2 Aug 2024 12:17:38 EDT (-0400)
  Mesh2 & textures memory problem  
From: Vaclav Cermak
Date: 24 Oct 2004 10:02:05
Message: <417bb5dd@news.povray.org>
Hello,

   I'am using mesh2 for creating bush into terrain visualisation. I have 
one mesh2 bush object and I need to place several tens of thousands of 
instances into the scene. When I use mesh2 without textures, I have no 
problem with memory. But when I try to assign some textures to mesh2 
object, memory requirements are very high (several hundreds of MB). I 
have nine textures predefined before and they are randomly assigned to 
leaves in the bush.

   When I'am thinking about it, it looks like all nine textures are 
copied for each instance of my mesh2, but I'am unable to see any reason 
for it.

   Is anowhere some way how to solve this?

Thanks for any advices :)

Vaclav


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