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> I'd like to have a complex object becoming more and more transparent
> over time in order to reveal the interior. Is it possible in povray to
> "apply" transparency to a compound object (where individual components
> have already their textures applied)?
Nope, not possible. The best thing you can do is something like that
#local TRANSMIT = 0.5;
#local FILTER = 0;
#local Tex1 = texture {
pigment { Red filter FILTER transmit TRANSMIT }
}
#local Tex2 = texture {
pigment { Green transmit TRANSMIT/2 }
}
etc.
HTH,
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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