POV-Ray : Newsgroups : povray.binaries.animations : help debug my 1.1 mechsim anim : Re: help debug my 1.1 mechsim anim Server Time
6 Oct 2024 06:38:31 EDT (-0400)
  Re: help debug my 1.1 mechsim anim  
From: Greg M  Johnson
Date: 19 Oct 2004 07:24:42
Message: <4174f97a$1@news.povray.org>
okay cool, thanks for the info.

How would one simply add a sphere?

"Mike Williams" <nos### [at] econymdemoncouk> wrote in message
news:cv8### [at] econymdemoncouk...
> Wasn't it Greg M. Johnson who wrote:
> >using 1.1
> >
> >I was trying to get it to bounce of a slanted plane, but it comes to rest
on
> >a non-existent plane.
> >
>
> You've rigged your camera in such a way that the z plane is horizontal,
> so your "#declare fn_Env = function { z }" creates a ground plane which
> you include in your environment block (so that the objects bounce off
> it) but you never render it.
>
> -- 
> Mike Williams
> Gentleman of Leisure


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.